
Audiokinetic Wwise now fully compatible with Godot 4.3
Wwise, developed by Audiokinetic, is a powerful audio middleware used in game development to create dynamic and rich auditory experiences. It offers advanced tools for music, sound design, integration, and real-time audio management across multiple game engines. The Wwise Godot integration has been updated to support the latest version of Wwise (2024.1.1) and Godot 4.3. This update introduces new features and significant improvements over the previous version, which was released in December 2023, designed for compatibility with Wwise 2023.1 and Godot 4.2. The latest version improves usability by introducing workflows similar to those already used by the Unity and Unreal integrations.
Published: 3. Feb. 2025