
Godot 4.5 released with major rendering and accessibility updates
Godot 4.5 has been released, marking another major milestone for the community with contributions from over 400 developers and nearly 2,500 commits. This update places a strong emphasis on accessibility while continuing to expand the engine's capabilities. Highlights include long-awaited stencil buffer support for advanced rendering techniques, a new shader baker for pre-compiling shaders, powerful debugging tools, and accessibility enhancements such as screen reader integration and improved localization for multilingual projects.
Published: 17. Sep. 2025