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Godot Engine's Terrain3D gets support for dynamic collision
Terrain3D is currently one of the top choices for terrain creation in Godot Engine. Released by Cory Petkovsek in July 2023, the tool has steadily expanded its feature set, making it one of the most comprehensive options available for this purpose. It is also developed as a GDExtension in C++, leveraging native code to deliver high performance.
Published: 10. Feb. 2025