The new music features in Godot 4.3 explained
Godot 4.3 brings exciting new features that make it easier to incorporate adaptive music into your games. In this article, I'll go over the new additions, explaining their functionality and how you can use them in your projects. The adaptive music capabilities come from three new audio stream types: AudioStreamInteractive, AudioStreamPlaylist, and AudioStreamSynchronized. These can be combined to create complex musical behaviors, offering functionality typically reserved for audio middleware solutions like Wwise, FMOD, or CRI ADX2.
Published: 26. Aug. 2024