
New worldbuilding tool for Unreal Engine previewed
A new worldbuilding tool for Unreal Engine 5 is being developed by Paul Martin Eliasz, a Senior Technical Artist and recognized Unreal Engine enthusiast. The tool is built upon the Procedural Content Generation Framework (PCG), which was featured in our coverage back in March 2023 during the preview release of Unreal Engine 5.2.
Published: 19. Feb. 2024