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Sound Shapes - A new Unity tool for building dynamic audio zones
Sound Shapes is a new tool for adding dynamic audio zones to Unity game projects. Created by game developer Martin Hansen, it is designed to overcome some of the limitations of Unity's built-in audio system. With Sound Shapes, users can control how audio sources behave in the scene. Audio can intelligently follow the player using sound shapes based on meshes, paths, filled shapes, or multiple emission points. This makes it especially useful for sounds that span large areas, such as rivers, rainfall, or industrial machinery, where realistic simulation is difficult to achieve using traditional single-point sources.
Published: 7. Apr. 2025