Unigine 2.18 has been released
Unigine, the multi-purpose 3D engine has been updated to version 2.18. The new release focuses on improvements in visuals, animation, and virtual reality (VR), making it a valuable update for game developers. In terms of visuals, new features have been introduced, including a local tone mapper, a multiplicative blending mode for Voxel Probe, and additional sharpen and blur options for mipmaps. The update also brings improvements to Exposure, White Balance Correction, Denoiser, and the translucence effect. Additionally, asynchronous shader compilation has been implemented to enhance performance, addressing the issue of the engine freezing during shader compilation.
Published: 1. Jan. 2024