Tips Installing and configuring FMOD for your project (Unity) The FMOD audio middleware has two components that we will need to install in order to create and ship adaptive audio alongside the rest of our game. Published: 31. Oct. 2022
Tutorials How to implement Blips music packs in FMOD (Part 3) In parts one & two of this tutorial you've learned to implement a complete adaptive music system using FMOD Studio. In this last part you'll learn how to control the FMOD middleware through code using the Unity game engine and C# as the programming language. Published: 17. Oct. 2022
Tutorials How to implement Blips music packs in FMOD (Part 2) In part one of this tutorial, you've learned to make use of a vertical layered track by controlling the individual layers which will allow to freely exploit all the possible combinations. Now you'll learn how to switch between tracks seamlessly. Published: 3. Oct. 2022
Tutorials How to implement Blips music packs in FMOD FMOD is an audio middleware designed for the implementation of adaptive music and complex audio tasks. FMOD makes it easy to implement Blips music packs into your game which will enable you to have a professional sounding soundtrack in no time. Published: 19. Sep. 2022