Curve Architect - A new versatile deformation tool for Unity
Curve Architect is a new, general-purpose deformation tool for the Unity game engine. Developed by Mikael Danielsson, a Level Designer and Software Engineer, this utility allows users to deform meshes and Unity terrains, providing functionality to manipulate deformations along the tool's created curves. Additionally, users can animate objects and deformations along these curves using Unity's built-in animation system. Curve Architect has been used in the development of Touch Grind X, an upcoming extreme sports game by Illusion Labs. The tool is suitable for various purposes, including the creation of roads, forest paths, rivers, train tracks, ropes, and more.
Published: 17. Jun. 2024